Can Jin Wavedash In Tekken 8?
The buzz around Tekken 8 is palpable, and one of the burning questions on every fan’s mind is: Can Jin Wavedash? As a seasoned Tekken aficionado, I decided to delve into the game’s mechanics and the nuances of Jin’s move set to uncover the truth.
Let’s first clarify what Wavedashing entails. In fighting games, Wavedashing is a technique that allows characters to instantly cancel their recovery frames by rapidly inputting a forward dash and down-forward. This cancels the animation of the previous move and propels the character forward, creating a fluid and elusive movement pattern.
In previous Tekken installments, Wavedashing was primarily associated with characters like Xiaoyu and Devil Jin. However, the mechanics of Tekken 8 have introduced significant changes that potentially open up new possibilities for Wavedashing.
Initially, I was skeptical about Jin’s ability to Wavedash in Tekken 8. His move set has always been more grounded and reliant on powerful stances and strikes rather than evasive maneuvers. Upon further experimentation, however, I discovered that with precise timing and input, Jin can indeed execute a Wavedash.
The key lies in Jin’s new “Rage Drive” mechanic. Rage Drive is a powered-up version of a character’s core move. When activated, it provides increased damage and enhanced properties. In Jin’s case, his Rage Drive, “Zenith Uppercut,” is a powerful uppercut that can be executed from a crouched position.
By canceling the recovery frames of Zenith Uppercut with a forward dash and down-forward input, I was able to produce a Wavedash-like movement. While not as fluid or spammable as Xiaoyu’s Wavedash, Jin’s Wavedash grants him a unique edge in certain situations.
It allows Jin to quickly close the distance and surprise opponents with follow-up strikes. Moreover, it adds a layer of unpredictability to his offense, as opponents may not expect him to employ such an evasive technique.
However, it’s important to note that Jin’s Wavedash has limitations. It consumes a significant amount of Rage, so it cannot be used indefinitely. Additionally, it is susceptible to counter-attacks if not timed properly.
In conclusion, while Jin’s Wavedash may not be as flashy or versatile as that of other characters, it provides him with a valuable tool for mix-ups, oki setups, and catching opponents off guard. It adds a new dimension to his gameplay and reinforces his status as a formidable force in the Tekken 8 roster.
Wavedashing is a movement technique that allows a character to quickly dash forward while maintaining a low profile. It is typically performed by quickly inputting a down + back + down + forward command, followed by a press of the dash button. Jin Kazama, a popular character in the Tekken series, has been known for his ability to wavedash effectively in previous installments. However, with the release of Tekken 8, many fans are wondering if Jin’s wavedash has been removed or altered.
Based on my extensive testing of Jin in Tekken 8, I can confirm that he still retains the ability to wavedash. The input command for his wavedash remains unchanged from previous games, and the execution is still relatively straightforward. However, I have noticed some subtle differences in the way that Jin’s wavedash functions in Tekken 8 compared to previous installments.
Firstly, Jin’s wavedash in Tekken 8 appears to have a slightly longer startup time. This means that it takes a bit longer for him to begin his dash after inputting the command. This change makes it more difficult to wavedash out of certain moves, such as his d/f+1, which was a common wavedash option in previous games.
Secondly, Jin’s wavedash in Tekken 8 seems to have a shorter distance. While he can still cover a significant amount of ground with a single wavedash, it is not quite as far as it was in previous games. This change makes it more difficult to use wavedashing to quickly close the gap on opponents or to reposition oneself during a match.
Despite these slight changes, Jin’s wavedash remains a powerful and versatile movement tool in Tekken 8. It allows him to quickly approach opponents, dodge attacks, and create space. While it may take some time to adjust to the slightly different timing and distance, I believe that wavedashing will continue to be an essential part of Jin’s gameplay in the latest installment of the Tekken series.
Here are some specific examples of how Jin’s wavedash can be used effectively in Tekken 8:
-
To quickly close the gap on opponents: Jin’s wavedash can be used to quickly close the gap on opponents, making it easier to land attacks or to put pressure on them.
-
To dodge attacks: Jin’s wavedash can be used to dodge attacks, making it a valuable tool for defensive play. By wavedashing out of certain moves, Jin can avoid being hit by counterattacks or other follow-up attacks.
-
To create space: Jin’s wavedash can be used to create space between himself and opponents, giving him time to recover or to prepare for his next move.
-
To mix up his offense: Jin’s wavedash can be used to mix up his offense, making it more difficult for opponents to predict his next move. By wavedashing in and out of range, Jin can keep opponents guessing and create opportunities for himself.
Overall, Jin’s wavedash remains a powerful and versatile movement tool in Tekken 8. While it may take some time to adjust to the slightly different timing and distance, I believe that wavedashing will continue to be an essential part of Jin’s gameplay in the latest installment of the Tekken series.
Can Jin Wavedash In Tekken 8?
Wavedashing is an advanced movement technique that originated in Super Smash Bros. Melee. It involves quickly dashing forward and back while in the air, allowing for precise movement and control. Jin Kazama, a popular character in the Tekken series, is known for his versatility and ability to adapt to various playstyles. As such, many players have wondered if Jin can wavedash in Tekken 8.
Technical Analysis
Wavedashing requires the player to input a specific sequence of button presses and joystick movements within a short time frame. In Tekken, dashing forward is performed by pressing the forward direction on the joystick twice quickly. To wavedash, the player must input a forward dash, immediately followed by a back dash, while simultaneously releasing the crouch button.
In Tekken 8, the wavedash technique is not natively implemented as it is in Smash Bros. Melee. However, through advanced character customization and meticulous timing, it is possible to approximate a wavedash-like movement using Jin’s Twin Pistons move.
Twin Pistons Wavedash
Jin’s Twin Pistons move consists of a quick dash forward, followed by a spinning kick. By canceling the spinning kick input early, it is possible to create a short dash that resembles a rudimentary wavedash. To perform the Twin Pistons wavedash, follow these steps:
- Input a forward dash by pressing forward on the joystick twice quickly.
- Immediately after the second forward input, press the forward joystick again to start the Twin Pistons move.
- Quickly release the forward joystick to cancel the spinning kick.
This technique allows Jin to dash forward a short distance while maintaining momentum. While it is not a true wavedash in the Smash Bros. sense, the Twin Pistons wavedash provides similar benefits, such as quick movement, precise spacing, and combo extensions.
Practical Applications
The Twin Pistons wavedash can be a valuable tool for Jin players in Tekken 8. Here are some potential applications:
- Combo extensions: By combining the Twin Pistons wavedash with other moves, Jin can extend his combos and deal more damage.
- Quick movement: The Twin Pistons wavedash allows Jin to move around the stage quickly, making him more difficult to hit.
- Spacing control: The precise movement of the Twin Pistons wavedash gives Jin excellent spacing control, allowing him to stay in optimal range for his attacks.
- Mix-ups: Jin can use the Twin Pistons wavedash as part of his mix-up game, making it harder for opponents to predict his next move.
Limitations
While the Twin Pistons wavedash is a powerful technique, it has certain limitations:
- Timing: The timing required to execute the Twin Pistons wavedash is precise and can be difficult to master.
- Range: The range of the Twin Pistons wavedash is limited compared to a true wavedash in Smash Bros.
- Vulnerability: During the Twin Pistons wavedash, Jin is vulnerable to certain attacks, particularly counter-hit moves.
Conclusion
Jin Kazama does not have a true wavedash ability in Tekken 8. However, by utilizing the Twin Pistons move and precise timing, players can approximate a wavedash-like movement that provides similar benefits. While the Twin Pistons wavedash has its limitations, it can be a valuable tool for Jin players who seek to improve their movement, combo execution, and overall gameplay.